Focus

Merlins Beard . Core . Focus

Serialized Fields

Target :: Target

The Target is serialized for debugging purposes only. Don’t set this field.

Turn Speed :: float

Properties

Target :: Target

Methods

Set Target ( New Target :: Target )

Sets the Target or clears the Target if null is passed in.

Clear Target ( )

Sets the target to null.

Distance To Target ( )

Returns the distance from the Game Object to the Target or infinity if the Target is null.

Look Rotation ( )

Returns a Quaternion that is the rotation between the Game Object and the Target.

Turn To Face Target ( )

Uses Look Rotation to Slerp between the Game Object’s rotation and the Target’s position.

Angle To Target ( )

Returns the angle between the Game Object and the Target.