Merlins Beard . Control . Player Controller
Serialized Fields
Player Character :: Brain
Public Properties
Player Character :: Brain
Methods
Interact With Combat ( )
Returns true if Click To Attack’s raycast hits a valid Target. Calls Execute if the left mouse button has been clicked, passing the player character.
Interact With Movement ( )
Returns true if Click To Move’s raycast hits a valid Target. Calls Execute if the left mouse button has been held down, passing the player character.
Unity Methods
Start ( )
Requests and stores the Click to Move and Click to Attack components on this Game Object.
Update ( )
Checks first to see if the player clicked to attack and second to see if the player clicked to move.