Turn Based Level

Read Time:25 Second

Goals:

  • Spawn characters using a Scriptable Object containing the Characters to spawn in a list.
  • Spawn “Good Guys” and “Bad Guys”
  • Characters take turns across the arrays in index order.
  • Characters have HP and attacks do fixed damage.
  • HP is tracked visually using an HP bar.
  • Damage is applied when the animations register a hit.
  • When all the “Bad Guys” are destroyed the wave ends and a new wave of “Bad Guys” is spawned.
  • If all the “Good Guys” are destroyed the level ends.
Happy
Happy
0 %
Sad
Sad
0 %
Excited
Excited
0 %
Sleppy
Sleppy
0 %
Angry
Angry
0 %
Surprise
Surprise
0 %

Average Rating

5 Star
0%
4 Star
0%
3 Star
0%
2 Star
0%
1 Star
0%

Leave a Reply

Your email address will not be published. Required fields are marked *