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Old-Timey War of the Worlds Broadcast

So we are looking at the Post-Processing Stack today and the setup process is way different from what we see in 161. Thanks to this guy, though, I know what to do.

Thanks Matthew! There were, of course a couple of additional hurdles to clear, so here is how I did it:

Don’t forget to set Is Global to True.

Some final parting thoughts on adding effects in Unity 2020:

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